Wing Commander: Privateer
http://dbpedia.org/resource/Wing_Commander:_Privateer an entity of type: Thing
Wing Commander: Privateer (engl. für „Freibeuter“) aus dem Jahr 1993 ist eine Weltraumhandelssimulation von Origin Systems für MS-DOS und Windows. Es bildet zusammen mit Privateer 2: The Darkening eine Ablegerreihe der Wing-Commander-Reihe. Privateer übernimmt von Wing Commander die filmartige Präsentation einer optionalen Hauptgeschichte, orientiert sich im Gegensatz dazu beim Spielprinzip jedoch stärker an David Brabens und Ian Bells Elite. Führender Kopf der Reihe war Chris Roberts’ Bruder Erin, obwohl das ursprüngliche Konzept des ersten Teiles von beiden gemeinsam ausgearbeitet wurde.
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Wing Commander: Privateer est un jeu vidéo de combat spatial développé par Origin Systems et édité par Electronic Arts, sorti en 1993 sur PC (DOS).
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Wing Commander: Privateer è un videogioco della serie di simulatori di volo fantascientifici Wing Commander. Il videogioco come i predecessori è stato sviluppato dall'Origin Systems, è stato immesso sul mercato nel 1993.
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Wing Commander: Privateer is an adventure space trading and combat simulator computer game released by Origin Systems in September 1993. Privateer and its storyline is part of the Wing Commander series. The player takes the role of Grayson Burrows, a "privateer" who travels through the Gemini Sector, one of many sectors in the Wing Commander universe. Unlike Wing Commander, the player is no longer a navy pilot, but a freelancer who can choose to be a pirate, a merchant, a mercenary or any of the above in some combination. The player may follow the built-in plot but is free to adventure on his own, even after the plot has been completed.
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Wing Commander: Privateer
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Wing Commander: Privateer
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Wing Commander: Privateer
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Wing Commander: Privateer
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Wing Commander: Privateer
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5921686
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1108198694
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Nenad Vugrinec
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Joel Manners
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R. Scott Russo
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Ed Maurer
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1994
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September 1993
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Wing Commander: Privateer
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Wing Commander: Privateer (engl. für „Freibeuter“) aus dem Jahr 1993 ist eine Weltraumhandelssimulation von Origin Systems für MS-DOS und Windows. Es bildet zusammen mit Privateer 2: The Darkening eine Ablegerreihe der Wing-Commander-Reihe. Privateer übernimmt von Wing Commander die filmartige Präsentation einer optionalen Hauptgeschichte, orientiert sich im Gegensatz dazu beim Spielprinzip jedoch stärker an David Brabens und Ian Bells Elite. Führender Kopf der Reihe war Chris Roberts’ Bruder Erin, obwohl das ursprüngliche Konzept des ersten Teiles von beiden gemeinsam ausgearbeitet wurde.
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Wing Commander: Privateer est un jeu vidéo de combat spatial développé par Origin Systems et édité par Electronic Arts, sorti en 1993 sur PC (DOS).
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Wing Commander: Privateer is an adventure space trading and combat simulator computer game released by Origin Systems in September 1993. Privateer and its storyline is part of the Wing Commander series. The player takes the role of Grayson Burrows, a "privateer" who travels through the Gemini Sector, one of many sectors in the Wing Commander universe. Unlike Wing Commander, the player is no longer a navy pilot, but a freelancer who can choose to be a pirate, a merchant, a mercenary or any of the above in some combination. The player may follow the built-in plot but is free to adventure on his own, even after the plot has been completed. Privateer had two add-ons titled Speech Pack (1993) and Righteous Fire (1994). A sequel was released in 1996, titled Privateer 2: The Darkening. The game was re-released in 2011 with Windows support on GOG.com, with MacOS support added in 2012.
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Wing Commander: Privateer è un videogioco della serie di simulatori di volo fantascientifici Wing Commander. Il videogioco come i predecessori è stato sviluppato dall'Origin Systems, è stato immesso sul mercato nel 1993.
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Righteous Fire: 82/100
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13360