Video games and charity

http://dbpedia.org/resource/Video_games_and_charity

Due to the perceived negative connotations of video games, both industry members and consumers of video games have frequently collaborated to counter this perception by engaging in video gaming for charitable purposes. Some of these have been charitable groups, or regular and annual events, and the scope of these efforts have continued to grow, with more than US$22 million having been raised by video game-related charity efforts in the first half of 2018 alone. rdf:langString
rdf:langString Video games and charity
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rdf:langString Due to the perceived negative connotations of video games, both industry members and consumers of video games have frequently collaborated to counter this perception by engaging in video gaming for charitable purposes. Some of these have been charitable groups, or regular and annual events, and the scope of these efforts have continued to grow, with more than US$22 million having been raised by video game-related charity efforts in the first half of 2018 alone.
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