The Beast Within: A Gabriel Knight Mystery

http://dbpedia.org/resource/The_Beast_Within:_A_Gabriel_Knight_Mystery an entity of type: Thing

The Beast Within: A Gabriel Knight Mystery, également connu sous le titre Gabriel Knight 2: The Beast Within, est le second épisode de la série de jeux d'aventure mettant en scène Gabriel Knight. rdf:langString
The Beast Within: A Gabriel Knight Mystery is een point-and-click adventure van het type interactieve film ontwikkeld en uitgebracht in 1995 door Sierra On-Line voor MS-DOS en Apple Macintosh. Later kwam er nog een versie uit voor Microsoft Windows. Het spel is volledig in Full Motion Video. rdf:langString
The Beast Within: A Gabriel Knight Mystery – komputerowa gra przygodowa produkcji Sierra On-line, wydana w 1995 roku, będąca sequelem wydanej dwa lata wcześniej gry Gabriel Knight: Sins of the Fathers. W porównaniu do części pierwszej, zmieniono formę wizualną gry, rezygnując z tradycyjnej, dwuwymiarowej rysowanej scenerii, na rzecz technologii full motion video, zarówno w części grywalnej, jak i filmach w cut scenkach. rdf:langString
The Beast Within: A Gabriel Knight Mystery (also known as Gabriel Knight 2: The Beast Within) is an interactive movie point-and-click adventure game, developed and published by Sierra On-Line for MS-DOS, Macintosh, and Microsoft Windows, and released in 1995. The live-action scenes star the talents of Dean Erickson and Joanne Takahashi in the game's lead roles. The sequel to 1993's Gabriel Knight: Sins of the Fathers and the second entry in the Gabriel Knight series, the game focuses on the lives of Gabriel Knight, an author who is descended from a family that combats supernatural evils, and Grace Nakimura, a student who assists Gabriel, as they become involved in a new case within Germany that focuses around a werewolf that has begun killing people around the city of Munich, and has conne rdf:langString
Gabriel Knight 2: The Beast Within, ossia "la bestia interiore", è il secondo videogioco della trilogia di avventure Gabriel Knight. Il gioco è stato creato usando tecnologie sviluppate per il gioco Phantasmagoria e rendendolo quindi quasi interamente realizzato con riprese di attori veri o in video sovrapposto a fotografie renderizzate. A differenza di Phantasmagoria tuttavia, GK2 è tuttora uno dei pochi casi in cui l'uso del Full Motion Video (FMV) in un gioco per computer abbia avuto successo.La parte di Gabriel Knight è recitata da Dean Erickson e quella di Grace Nakimura da Joanne Takahashi. Il gioco include una colonna sonora composta da Robert Holmes, che scrisse anche un'opera lirica (l'Opera Perduta di Wagner) per rispondere alle esigenze della trama. rdf:langString
Gabriel Knight 2: The Beast Within (The Beast Within: A Gabriel Knight Mystery) — приключенческая компьютерная игра, выпущенная фирмой Sierra On-Line в 1995 году. В отличие от первой части игры Gabriel Knight: Sins of the Fathers, выпущенной в 1993 году, The Beast Within игра полностью основана на технологии FMV (Full Motion Video). Технология была популярна при разработки компьютерных игр в середине 90-х годов XX века, так как позволяла использовать возможности мультимедиа, переживавшей бурное развитие. В то же время использование FMV накладывало определённые ограничения на разработчиков игр, в первую очередь в виде линейности сюжета. Также производство таких игр было весьма дорогостоящим: кроме обычных затрат требовалось прибегать к услугам профессиональных актёров. The Beast Within стал rdf:langString
rdf:langString The Beast Within: A Gabriel Knight Mystery
rdf:langString The Beast Within: A Gabriel Knight Mystery
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rdf:langString The Beast Within: A Gabriel Knight Mystery
rdf:langString The Beast Within: A Gabriel Knight Mystery
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rdf:langString The Beast Within: A Gabriel Knight Mystery
rdf:langString The Beast Within: A Gabriel Knight Mystery
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rdf:langString The Beast Within: A Gabriel Knight Mystery
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rdf:langString The Beast Within: A Gabriel Knight Mystery, également connu sous le titre Gabriel Knight 2: The Beast Within, est le second épisode de la série de jeux d'aventure mettant en scène Gabriel Knight.
rdf:langString The Beast Within: A Gabriel Knight Mystery (also known as Gabriel Knight 2: The Beast Within) is an interactive movie point-and-click adventure game, developed and published by Sierra On-Line for MS-DOS, Macintosh, and Microsoft Windows, and released in 1995. The live-action scenes star the talents of Dean Erickson and Joanne Takahashi in the game's lead roles. The sequel to 1993's Gabriel Knight: Sins of the Fathers and the second entry in the Gabriel Knight series, the game focuses on the lives of Gabriel Knight, an author who is descended from a family that combats supernatural evils, and Grace Nakimura, a student who assists Gabriel, as they become involved in a new case within Germany that focuses around a werewolf that has begun killing people around the city of Munich, and has connections to the lives of two famous people of Germany's history. Unlike its predecessor, the game was produced entirely in full-motion video – a technology that was popular at the time for game production but expensive to use. The game's story not only incorporates the mythology of werewolves and the rich history of Bavaria in its plot, but also improved on gameplay, including the involvement of a second playable character for exploration of the story in their perspective. Production on the game included recasting the roles of the main characters, due to the actors that voiced them in the previous title being unsuitable to portray them, and using computer-generated scenery for the location in the game, with filming minimized to two takes, and voice-over recording constrained to a single day due to the production budget. The Beast Within garnered critical praise for its storytelling and characterization, and has made appearances in numerous "best" lists, but was not a commercial success following its release. Despite this, it spawned a sequel, Gabriel Knight 3: Blood of the Sacred, Blood of the Damned, in 1999.
rdf:langString The Beast Within: A Gabriel Knight Mystery is een point-and-click adventure van het type interactieve film ontwikkeld en uitgebracht in 1995 door Sierra On-Line voor MS-DOS en Apple Macintosh. Later kwam er nog een versie uit voor Microsoft Windows. Het spel is volledig in Full Motion Video.
rdf:langString Gabriel Knight 2: The Beast Within, ossia "la bestia interiore", è il secondo videogioco della trilogia di avventure Gabriel Knight. Il gioco è stato creato usando tecnologie sviluppate per il gioco Phantasmagoria e rendendolo quindi quasi interamente realizzato con riprese di attori veri o in video sovrapposto a fotografie renderizzate. A differenza di Phantasmagoria tuttavia, GK2 è tuttora uno dei pochi casi in cui l'uso del Full Motion Video (FMV) in un gioco per computer abbia avuto successo.La parte di Gabriel Knight è recitata da Dean Erickson e quella di Grace Nakimura da Joanne Takahashi. Il gioco include una colonna sonora composta da Robert Holmes, che scrisse anche un'opera lirica (l'Opera Perduta di Wagner) per rispondere alle esigenze della trama. Il 22 febbraio 2007 è uscita una riedizione del gioco con dialoghi in italiano, contenuti bonus e su un unico dvd al posto dei 6 cd originali, ad opera del publisher italiano .Questa versione funziona anche su Windows XP e Windows Vista, che non erano supportati dalla prima edizione.
rdf:langString The Beast Within: A Gabriel Knight Mystery – komputerowa gra przygodowa produkcji Sierra On-line, wydana w 1995 roku, będąca sequelem wydanej dwa lata wcześniej gry Gabriel Knight: Sins of the Fathers. W porównaniu do części pierwszej, zmieniono formę wizualną gry, rezygnując z tradycyjnej, dwuwymiarowej rysowanej scenerii, na rzecz technologii full motion video, zarówno w części grywalnej, jak i filmach w cut scenkach.
rdf:langString Gabriel Knight 2: The Beast Within (The Beast Within: A Gabriel Knight Mystery) — приключенческая компьютерная игра, выпущенная фирмой Sierra On-Line в 1995 году. В отличие от первой части игры Gabriel Knight: Sins of the Fathers, выпущенной в 1993 году, The Beast Within игра полностью основана на технологии FMV (Full Motion Video). Технология была популярна при разработки компьютерных игр в середине 90-х годов XX века, так как позволяла использовать возможности мультимедиа, переживавшей бурное развитие. В то же время использование FMV накладывало определённые ограничения на разработчиков игр, в первую очередь в виде линейности сюжета. Также производство таких игр было весьма дорогостоящим: кроме обычных затрат требовалось прибегать к услугам профессиональных актёров. The Beast Within стала единственной игрой серии, в которой использовалась технология FMV, в следующей части сериала был использован 3D-движок, обычный для квестов конца 1990-х. Игра была выпущена для PC и Mac OS. В версии для Mac OS для проигрывания видео использовался собственный плеер, специально разработанный Sierra, из-за чего игра имела свойство «тормозить» и «вылетать» в ОС на компьютерах Macintosh с процессорами типа 680x0.
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