The Bard's Tale II: The Destiny Knight

http://dbpedia.org/resource/The_Bard's_Tale_II:_The_Destiny_Knight an entity of type: Thing

The Bard's Tale II: The Destiny Knight est un jeu vidéo de type dungeon crawler développé par Interplay Productions et publié par Electronic Arts en 1986. Il fait suite à The Bard's Tale, dont il reprend l’univers médiéval fantastique inspiré de Donjons et Dragons et le système de jeu. Il est le dernier épisode de la série à avoir été conçu et programmé par . rdf:langString
The Bard's Tale II: The Destiny Knight is een videospel voor het platform Nintendo Entertainment System. Het spel werd uitgebracht in 1986. rdf:langString
The Bard's Tale II: The Destiny Knight is a fantasy role-playing video game created by Interplay Productions in 1986. It is the first sequel to The Bard's Tale, and the last game of the series that was designed and programmed by Michael Cranford. Although it received mixed reviews upon release, The Bard's Tale II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1986. In 2018, Krome Studios published a "remastered edition" as part of The Bard's Tale Remastered Trilogy. rdf:langString
rdf:langString The Bard's Tale II: The Destiny Knight
rdf:langString The Bard's Tale II: The Destiny Knight
rdf:langString The Bard's Tale II: The Destiny Knight
rdf:langString The Destiny Knight
rdf:langString The Bard's Tale II:
rdf:langString The Bard's Tale II
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rdf:langString left
rdf:langString Todd J. Camasta
rdf:langString David Warhol
rdf:langString /bards-tale-ii-the-destiny-knight
rdf:langString Joe Ybarra
rdf:langString Roscoe's a cagey old mage who opened his chain of Energy Emporiums hoping to cash in on the sorceral energy crisis of '27.
rdf:langString Do you believe in legends? Legend states that, "Unimaginable power is bestowed upon the one who reforges the Destiny Wand..." Regardless of whether or not you hold faith in the stuff of legend, you must defeat Lagoth Zanta, regain the seven fragments, and reforge the Destiny Wand—it is the only way to save the realm.
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rdf:langString The Bard's Tale
rdf:langString Player's Manual.
rdf:langString The wizard Saradon.
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rdf:langString The Destiny Knight
rdf:langString The Bard's Tale II:
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rdf:langString The Bard's Tale II: The Destiny Knight est un jeu vidéo de type dungeon crawler développé par Interplay Productions et publié par Electronic Arts en 1986. Il fait suite à The Bard's Tale, dont il reprend l’univers médiéval fantastique inspiré de Donjons et Dragons et le système de jeu. Il est le dernier épisode de la série à avoir été conçu et programmé par .
rdf:langString The Bard's Tale II: The Destiny Knight is a fantasy role-playing video game created by Interplay Productions in 1986. It is the first sequel to The Bard's Tale, and the last game of the series that was designed and programmed by Michael Cranford. The game features Dungeons & Dragons-style characters and follows in the footsteps of its predecessor, The Bard's Tale, also created by Michael Cranford. The Bard's Tale II takes place on a larger scale with an explorable wilderness, six cities, and multiple dungeons that give this game its dungeon crawl character. The game has new features such as casinos and banks, and introduces a new magic user called an Archmage, among other changes from the first game in the series. Although it received mixed reviews upon release, The Bard's Tale II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1986. In 2018, Krome Studios published a "remastered edition" as part of The Bard's Tale Remastered Trilogy.
rdf:langString The Bard's Tale II: The Destiny Knight is een videospel voor het platform Nintendo Entertainment System. Het spel werd uitgebracht in 1986.
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