Stunt Island

http://dbpedia.org/resource/Stunt_Island an entity of type: Thing

Stunt Island is a flight simulation video game for MS-DOS PCs released in 1992. It was designed by Adrian Stephens and Ronald J. Fortier and published by Walt Disney Computer Software. The game, marketed as "The Stunt Flying and Filming Simulation", provides an island which contains a number of different film sets, such as a city, an oil rig, a canyon, and an aircraft carrier. The player can position cameras and props around these sets, and create triggers to start actions including the camera panning and an object moving. The game also has an editing mode where the player can splice together taped footage and insert sound effects. GOG.com released an emulated version for Microsoft Windows, Mac OS X and Linux in 2016. rdf:langString
rdf:langString Stunt Island
rdf:langString Stunt Island
xsd:integer 611458
xsd:integer 1104715720
rdf:langString Doug Brandon
rdf:langString Adrian Stephens
rdf:langString Ronald J. Fortier
xsd:integer 1992
rdf:langString Stunt Island
rdf:langString Scott Cuthbertson
rdf:langString Patrick Gilmore
rdf:langString Stunt Island is a flight simulation video game for MS-DOS PCs released in 1992. It was designed by Adrian Stephens and Ronald J. Fortier and published by Walt Disney Computer Software. The game, marketed as "The Stunt Flying and Filming Simulation", provides an island which contains a number of different film sets, such as a city, an oil rig, a canyon, and an aircraft carrier. The player can position cameras and props around these sets, and create triggers to start actions including the camera panning and an object moving. The game also has an editing mode where the player can splice together taped footage and insert sound effects. GOG.com released an emulated version for Microsoft Windows, Mac OS X and Linux in 2016.
xsd:nonNegativeInteger 6392

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