Space Rogue
http://dbpedia.org/resource/Space_Rogue an entity of type: Thing
Space Rogue (in Japan スペースローグ) ist ein Science-Fiction-Computerspiel, entwickelt und veröffentlicht vom US-amerikanischen Entwicklerstudio Origin Systems im Jahr 1989, hauptverantwortlicher Game Designer war Paul Neurath. Space Rogue kombiniert Elemente der Weltraum-Flugsimulationen mit dem Genre der Computer-Rollenspiele. Das Spiel erschien ursprünglich für Apple II und Commodore 64, später wurde es auf die Plattformen MS-DOS, Mac OS, Amiga, Atari ST, PC-98, X68000 und FM Towns portiert. Space Rogue gilt als geistiger Vorgänger zu Origins Wing-Commander-Reihe.
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Space Rogue è un videogioco di esplorazione spaziale pubblicato nel 1989-1990 per molti tipi di computer dalla Origin Systems. Ha molte somiglianze con il più celebre Elite, e come questo consiste nel viaggiare e commerciare per la galassia, ma ha delle caratteristiche proprie, in particolare la presenza di sequenze stile videogioco di ruolo in cui si controlla il pilota a piedi disceso su basi spaziali. Non ha collegamenti con Space Rogue della Red Beat uscito nel 2016, che è invece simile a FTL: Faster Than Light.
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《太空遊俠》(英语:Space Rogue)是一款,由Origin Systems開發,由Origin Systems、Wave Brain和發行。該遊戲在1989年於Apple II及康懋達64上發行,後來被移植到MS-DOS、麥金塔、Amiga和雅達利ST,並有日文版發行,於PC-9801、X68000和FM Towns上運行,其中FM Towns版重新製作了簡短的動畫、插畫及背景音樂。 《太空遊俠》具備如同後來的《X 重生》、《精英:危機四伏》等遊戲中的角色扮演元素,此遊戲可謂《銀河飛將》系列的精神前身,其官方新聞稿中宣稱,此遊戲是首款3D科幻航太模擬遊戲,並暗示該遊戲原本有意發展成太空版的《創世紀》,後來Origin Systems轉為製作《銀行飛將》。
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Space Rogue is a space flight simulation video game developed by Origin Systems and published by Origin Systems, Wave Brain, and Night Dive Studios. The game was released in 1989 for Apple II, and Commodore 64, for MS-DOS, the series was ported to MS-DOS, Macintosh, Amiga, and Atari ST. The game was also released in the Japanese language for PC-9801, X68000, and FM Towns. The FM Towns version had its intro remade with slight animations and new illustrations, along with scrolling Japanese text, and exclusive CD quality background music. Taking place within the Far Arm of the Milky Way galaxy, Space Rogue's main story revolves around the player character's efforts to pursue a career and undertake long-range goals beyond his immediate mission.
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Dallas Snell
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Steven Muchow
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Origin Systems
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1989
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Space Rogue
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Space Rogue (in Japan スペースローグ) ist ein Science-Fiction-Computerspiel, entwickelt und veröffentlicht vom US-amerikanischen Entwicklerstudio Origin Systems im Jahr 1989, hauptverantwortlicher Game Designer war Paul Neurath. Space Rogue kombiniert Elemente der Weltraum-Flugsimulationen mit dem Genre der Computer-Rollenspiele. Das Spiel erschien ursprünglich für Apple II und Commodore 64, später wurde es auf die Plattformen MS-DOS, Mac OS, Amiga, Atari ST, PC-98, X68000 und FM Towns portiert. Space Rogue gilt als geistiger Vorgänger zu Origins Wing-Commander-Reihe.
rdf:langString
Space Rogue is a space flight simulation video game developed by Origin Systems and published by Origin Systems, Wave Brain, and Night Dive Studios. The game was released in 1989 for Apple II, and Commodore 64, for MS-DOS, the series was ported to MS-DOS, Macintosh, Amiga, and Atari ST. The game was also released in the Japanese language for PC-9801, X68000, and FM Towns. The FM Towns version had its intro remade with slight animations and new illustrations, along with scrolling Japanese text, and exclusive CD quality background music. Taking place within the Far Arm of the Milky Way galaxy, Space Rogue's main story revolves around the player character's efforts to pursue a career and undertake long-range goals beyond his immediate mission. The game features elements of a role-playing game, like the much later X Rebirth and Elite Dangerous. It is notable for being the first game designed for Origin by Paul Neurath, who went on to found Blue Sky Productions (later renamed Looking Glass Studios). Space Rogue can be considered as the spiritual predecessor to Origin's Wing Commander series. The press release for Space Rogue stated that it is "the first of its kind in science-fiction/3D space flight simulation. An ORIGIN Cinematic Experience", implying that Space Rogue was originally meant to be a series of its own ('Ultima in Space'), before later on Origin turned to the Wing Commander series instead. In 2016, Night Dive Studios reacquired the rights and re-released it.
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Space Rogue è un videogioco di esplorazione spaziale pubblicato nel 1989-1990 per molti tipi di computer dalla Origin Systems. Ha molte somiglianze con il più celebre Elite, e come questo consiste nel viaggiare e commerciare per la galassia, ma ha delle caratteristiche proprie, in particolare la presenza di sequenze stile videogioco di ruolo in cui si controlla il pilota a piedi disceso su basi spaziali. Non ha collegamenti con Space Rogue della Red Beat uscito nel 2016, che è invece simile a FTL: Faster Than Light.
rdf:langString
《太空遊俠》(英语:Space Rogue)是一款,由Origin Systems開發,由Origin Systems、Wave Brain和發行。該遊戲在1989年於Apple II及康懋達64上發行,後來被移植到MS-DOS、麥金塔、Amiga和雅達利ST,並有日文版發行,於PC-9801、X68000和FM Towns上運行,其中FM Towns版重新製作了簡短的動畫、插畫及背景音樂。 《太空遊俠》具備如同後來的《X 重生》、《精英:危機四伏》等遊戲中的角色扮演元素,此遊戲可謂《銀河飛將》系列的精神前身,其官方新聞稿中宣稱,此遊戲是首款3D科幻航太模擬遊戲,並暗示該遊戲原本有意發展成太空版的《創世紀》,後來Origin Systems轉為製作《銀行飛將》。
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96.0
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1990-09-24