Space Opera (role-playing game)

http://dbpedia.org/resource/Space_Opera_(role-playing_game) an entity of type: Thing

Space Opera est un jeu de rôle créé en 1980 par Edward Simbalist, Mark Ratner et Phil McGregor. Il a été édité par Fantasy Games Unlimited, la firme de Scott Bizar. rdf:langString
Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. Mark Ratner, and in 1980 for Fantasy Games Unlimited. While the system applies to the whole genre of science fiction, Space Opera has a default setting focused on creating space opera themed adventures. rdf:langString
Space Opera è un gioco di ruolo scritto da , e e pubblicato nel 1980 dalla Fantasy Games Unlimited. Pur essendo il sistema di gioco applicabile al genere fantascientifico in generale, questo è focalizzato sul creare avventure in stile space opera. Pur avendo un seguito dedicato, non raggiunse mai la popolarità goduta da Traveller. rdf:langString
rdf:langString Space Opera (role-playing game)
rdf:langString Space Opera (jeu de rôle)
rdf:langString Space Opera (gioco di ruolo)
rdf:langString Space Opera
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rdf:langString center
rdf:langString right
rdf:langString Cornsilk
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rdf:langString Cover of Space Opera Volume 1 manual
xsd:integer 1980
rdf:langString As if this weren't enough, the decision was made to base the game on the grand tradition of Space Opera, in the vein of E.E Doc Smith and most recently Star Wars from George Lucas. This meant that we would also have to allow for the psionic powers so prevalent in the Lensman series and in Star Wars with 'the force.'
rdf:langString Planetary Type 1:
rdf:langString The planet is at a favorable position in the Stellar Ecosphere. Axial tilt is between 10° and 30°, orbital eccentricity is less than 0.2, and the length of the day is 6-72 hours. All conditions of illumination and heating are Terran normal. In short, the planet exhibits those characteristics of climate and temperature which would make it a veritable “twin” of Terra. Type One planets are highly prized for colonization.
rdf:langString The original concept was to create a game that would not need the usual innumerable supplements to its rules but that would be a complete science fiction role playing game. Thus, we wanted a game that would allow players to role play all of the most popular roles for a character in the entire genre of science fiction literature. This called for a game to handle the future warrior and mercenary, the free-trader, the asteroid miner, the planetary explorer and first contact man, and the member of the diplomatic corps/spy service. We needed science and the possibility of scientist characters with medicine playing a major role.
rdf:langString - Space Opera: The complete science fiction role playing game, page 80
rdf:langString Scott B. Bizar, Space Opera: The complete science fiction role playing game , page ii
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rdf:langString Space Opera
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rdf:langString Space Opera est un jeu de rôle créé en 1980 par Edward Simbalist, Mark Ratner et Phil McGregor. Il a été édité par Fantasy Games Unlimited, la firme de Scott Bizar.
rdf:langString Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. Mark Ratner, and in 1980 for Fantasy Games Unlimited. While the system applies to the whole genre of science fiction, Space Opera has a default setting focused on creating space opera themed adventures.
rdf:langString Space Opera è un gioco di ruolo scritto da , e e pubblicato nel 1980 dalla Fantasy Games Unlimited. Pur essendo il sistema di gioco applicabile al genere fantascientifico in generale, questo è focalizzato sul creare avventure in stile space opera. Pur avendo un seguito dedicato, non raggiunse mai la popolarità goduta da Traveller. Space Opera ha un'ambientazione di default, intesa come da usare come ambientazione generica di fantascienza nelle regole. Le regole base comprendono la maggior parte del necessario per una campagna di fantascienza, creazione del personaggio, alieni, mostri, creazione di astronavi e di mondi.
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