Simon Phipps (game designer)

http://dbpedia.org/resource/Simon_Phipps_(game_designer) an entity of type: Thing

Simon Phipps is a British self-taught game programmer and video game designer. He began making games in 1982 when he wrote his first published video game he wrote while he was at school. He spent a few months writing business software before he was approached to provide some freelance artwork for Sheffield-based Gremlin Graphics. At his interview, he was offered a full-time position. In 1988, he was one of the founders of Core Design, where he would work on many of their titles until leaving in 1996. rdf:langString
rdf:langString Simon Phipps (game designer)
rdf:langString Simon Phipps
rdf:langString Simon Phipps
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rdf:langString Simon Phipps is a British self-taught game programmer and video game designer. He began making games in 1982 when he wrote his first published video game he wrote while he was at school. He spent a few months writing business software before he was approached to provide some freelance artwork for Sheffield-based Gremlin Graphics. At his interview, he was offered a full-time position. In 1988, he was one of the founders of Core Design, where he would work on many of their titles until leaving in 1996. Phipps then worked on Acclaim Entertainment's hit Shadow Man, alongside game designer . Phipps worked for Acclaim Teesside, but about 9 months into making the game ShadowMan: 2econd Coming, he left for Electronic Arts (EA) where he worked alongside Guy Miller on the Harry Potter games for five years. In 2006, he moved to EA's studio Criterion Games working on a number of unpublished titles as well as contributing to their website and video podcast. In early 2009 he left EA and joined Eurocom.
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