Silicon Dreams
http://dbpedia.org/resource/Silicon_Dreams an entity of type: Thing
Silicon Dreams est un jeu vidéo d'aventure développé par et sorti en 1986 sur DOS, Mac, Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST, BBC Micro, Commodore 64, MSX et ZX Spectrum. Le jeu se compose de trois épisodes jouables indépendamment : Snowball, Return to Eden et Worm in Paradise.
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Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985. The next year they were vended together as the first, second and last of the Silicon Dreams. Early advertisements gave it the title of Silicon Dream, but it was pluralised later.
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Silicon Dreams
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Silicon Dreams
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Silicon Dreams
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30858821
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1104954699
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Snowball
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Return to Eden
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The Worm in Paradise
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Nick Austin and Chris Queen with art by Tim Noyce
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Nick Austin, Mike Austin and Pete Austin with additional help from Ian Buxton. Art by Tim Noyce
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Nick Austin, Mike Austin and Pete Austin with art by James Horsler
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1983
1984
1985
1986
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Silicon Dreams
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Silicon Dreams est un jeu vidéo d'aventure développé par et sorti en 1986 sur DOS, Mac, Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST, BBC Micro, Commodore 64, MSX et ZX Spectrum. Le jeu se compose de trois épisodes jouables indépendamment : Snowball, Return to Eden et Worm in Paradise.
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Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985. The next year they were vended together as the first, second and last of the Silicon Dreams. Early advertisements gave it the title of Silicon Dream, but it was pluralised later. As with most Level 9 games, the trilogy used an interpreted language termed A-code and was usable in all major types of home computer of the time, on either diskette or cassette. Level 9 self-published each game separately, but the compilation was published by Telecomsoft, which sold it in the United States with the tradename Firebird and in Europe with the tradename Rainbird. The trilogy is set in a not too-distant future when humans have started colonising space. For the first two instalments the player has the role of Kim Kimberley, an undercover agent, whose goal in Snowball is to save the colonist's spacecraft from crashing into a star, and in Return to Eden to stop the defence system at the destination planet of Eden from destroying the craft. In The Worm in Paradise, the player, with the role of an unnamed citizen of Eden, must travel around the city of Enoch, learn its secrets, earn money and save the planet.
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25066