ReCore

http://dbpedia.org/resource/ReCore an entity of type: Thing

ReCore es un videojuego de acción y aventura desarrollado por Comcept y Armature Studio, producido por Keiji Inafune y distribuido por Microsoft, que será lanzado el 2º trimestre de 2016 para Xbox One y PC. El tráiler fue presentado el 15 de junio de 2015 en la conferencia del E3 de Microsoft. * Datos: Q20189505 rdf:langString
ReCore est un jeu vidéo d'action-aventure développé par Armature Studio (fondé en 2008 par des anciens de Retro Studios) et Comcept (fondé en 2010 par Keiji Inafune) avec la collaboration d'Asobo Studio, et édité par Microsoft Studios, sorti le 13 septembre 2016 sur Xbox One et Windows. rdf:langString
『ReCore』(リコア)は、comceptが開発し、日本マイクロソフトより2016年9月15日に発売されたXbox One・Windows 10用アクションアドベンチャーゲーム。開発はcomceptの稲船敬二と「メトロイドプライム」を手掛けたArmature Studioによる共同開発である。開発エンジンはUnityが採用されている。 2017年8月31日には、追加要素などを収録した『ReCore: Definitive Edition』が発売された。オリジナル版所持者は無償でアップデートされる。 rdf:langString
ReCore é um jogo de ação-aventura e plataforma produzido pelos estúdios Armature Studio e Comcept, com participação do Asobo Studio, e publicado pela Microsoft Studios para Microsoft Windows e Xbox One. O jogo foi lançado em 13 de setembro de 2016 na América do Norte. rdf:langString
《核心機群》(英语:ReCore,中国大陆译作“核心重铸”,香港和台湾译作“核心機群”)是一款由Comcept與共同開發的动作冒险平台游戏。游戏于2016年9月13日在Microsoft Windows及Xbox One平台上販售,遊戲的完整版《核心機群:決定版》于2017年8月29日发售。 rdf:langString
ReCore is an action-adventure and platform video game developed by Comcept and Armature Studio, with assistance from Asobo Studio, and published by Microsoft Studios for Microsoft Windows and Xbox One. The game was released worldwide in September 2016 and re-released in August 2017. rdf:langString
rdf:langString ReCore
rdf:langString ReCore
rdf:langString ReCore
rdf:langString ReCore
rdf:langString ReCore
rdf:langString 核心機群
rdf:langString ReCore
xsd:integer 47004849
xsd:integer 1090837786
rdf:langString
rdf:langString Patrice Bourroncle
rdf:langString Todd Keller
rdf:langString Shinsuke Komaki
rdf:langString ReCore key art, showing protagonist Joule flanked by Mack and other friendly corebots
rdf:langString Chad Seiter
rdf:langString
rdf:langString Kevin Choteau
rdf:langString Eric Weiss
rdf:langString Masahiro Yasuma
rdf:langString Berenger Fish
xsd:integer 4
rdf:langString
rdf:langString
rdf:langString David Dedeine
xsd:integer 6
rdf:langString PC: 58/100
rdf:langString XONE: 63/100
rdf:langString
rdf:langString
rdf:langString Scott Green
rdf:langString Takuya Shiraiwa
rdf:langString
rdf:langString Jack Mathews
rdf:langString Marc-Antoine Bernard-Brunel
xsd:gMonthDay --09-13
rdf:langString ReCore
rdf:langString ReCore es un videojuego de acción y aventura desarrollado por Comcept y Armature Studio, producido por Keiji Inafune y distribuido por Microsoft, que será lanzado el 2º trimestre de 2016 para Xbox One y PC. El tráiler fue presentado el 15 de junio de 2015 en la conferencia del E3 de Microsoft. * Datos: Q20189505
rdf:langString ReCore is an action-adventure and platform video game developed by Comcept and Armature Studio, with assistance from Asobo Studio, and published by Microsoft Studios for Microsoft Windows and Xbox One. The game was released worldwide in September 2016 and re-released in August 2017. The story tracks Joule Adams, one of the first volunteers for the utopian colony of Far Eden, who wakes after centuries in cryo-sleep to find that nothing has gone according to plan. With her three robotic machines known as corebot companions, Joule ventures throughout Far Eden to uncover the secrets behind the failed mission. The open world of Far Eden is subject to exploration and the collection of resources. Joule's weapons are color-coded to inflict damage on a particular set of enemies and, like her companions, can also be enhanced. The corebots support her in battle and puzzle solving. Development began in 2014. The game was directed by Mark Pacini, written by Joseph Staten and conceptualized by Keiji Inafune. Mega Man and Metroid were significant influences in its creation. The development was divided between Armature Studio and Comcept into their own distinctive proficiencies, while Asobo Studio assisted. ReCore received mixed reviews, the most critical of which noted insufficient design choices, technical issues regarding lengthy and unsuccessful loading screens and repetitive combat, while praise was overall focused on the story, platforming and controls.
rdf:langString ReCore est un jeu vidéo d'action-aventure développé par Armature Studio (fondé en 2008 par des anciens de Retro Studios) et Comcept (fondé en 2010 par Keiji Inafune) avec la collaboration d'Asobo Studio, et édité par Microsoft Studios, sorti le 13 septembre 2016 sur Xbox One et Windows.
rdf:langString 『ReCore』(リコア)は、comceptが開発し、日本マイクロソフトより2016年9月15日に発売されたXbox One・Windows 10用アクションアドベンチャーゲーム。開発はcomceptの稲船敬二と「メトロイドプライム」を手掛けたArmature Studioによる共同開発である。開発エンジンはUnityが採用されている。 2017年8月31日には、追加要素などを収録した『ReCore: Definitive Edition』が発売された。オリジナル版所持者は無償でアップデートされる。
rdf:langString ReCore é um jogo de ação-aventura e plataforma produzido pelos estúdios Armature Studio e Comcept, com participação do Asobo Studio, e publicado pela Microsoft Studios para Microsoft Windows e Xbox One. O jogo foi lançado em 13 de setembro de 2016 na América do Norte.
rdf:langString 《核心機群》(英语:ReCore,中国大陆译作“核心重铸”,香港和台湾译作“核心機群”)是一款由Comcept與共同開發的动作冒险平台游戏。游戏于2016年9月13日在Microsoft Windows及Xbox One平台上販售,遊戲的完整版《核心機群:決定版》于2017年8月29日发售。
xsd:double 6.5
xsd:nonNegativeInteger 30638
xsd:date 2016-09-13

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