Pac-Man (character)
http://dbpedia.org/resource/Pac-Man_(character) an entity of type: Thing
Pac-Man (パックマン) es un personaje ficticio de videojuegos. Fue creado por Tōru Iwatani en 1980 para la compañía Namco y debutó en su videojuego homónimo Pac-Man; desde entonces ha aparecido en más de 30 videojuegos y se ha convertido en un ícono de la cultura popular, un fenómeno social y en la mascota de la famosa Namco-Bandai, productora de otros famosos juegos como las sagas Galaga y Tekken.
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Pac-Man est un personnage apparaissant dans le jeu vidéo éponyme créé par Tōru Iwatani.
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Pac-Man (bahasa Jepang: パックマン Hepburn: Pakkuman) adalah sebuah karakter fiksi dan protagonis utama dari . Dibuat oleh Toru Iwatani, ia mula-mula muncul dalam permainan arkade Pac-Man (1980), dan sejak itu muncul dalam lebih dari 30 sekuel berlisensi dan sempalan untuk berbagai platform, dan sejumlah pernak-pernik yang menampilkan gambarnya, termasuk dua seri televisi dan sebuah singel hit karya Buckner & Garcia. Ia adalah maskot resmi Bandai Namco Entertainment.
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Pac-Man é o personagem principal da franquia de jogos eletrônicos criada pela Namco, introduzido pelo jogo de arcade Pac-Man de 1980. É marcado como um dos personagens mais icônicos dos games desde sua estréia, recebendo inúmeros jogos inspirados no mesmo e programas de TV. O personagem também serve como mascote oficial da empresa Namco.
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Pac-Man is a fictional character and the titular protagonist of the video game franchise of the same name. Created by Toru Iwatani, he first appeared in the arcade game Pac-Man (1980), and has since appeared in more than 30 licensed sequels and spin-offs for multiple platforms, and spawning mass amounts of merchandise in his image, including two television series and a hit single by Buckner & Garcia. He is the official mascot of Bandai Namco Entertainment. Pac-Man's most common antagonists are the Ghost Gang — Blinky, Pinky, Inky and Clyde that are determined to defeat him to accomplish their goals, which change throughout the series. Pac-Man also has a voracious appetite, being able to consume vast amounts of food in a short timespan, and can eat his enemies by consuming large "Power Pell
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Pac-Man (パックマン Pakkuman?) è un personaggio immaginario protagonista del videogioco arcade Pac-Man. Creato nel 1980 da Tōru Iwatani compare come personaggio giocante in numerosi sequel, crossover e nella serie animata omonima. La mascotte della Namco è inoltre presente in numerosi videogiochi, tra cui la serie Ridge Racer e Mario Kart Arcade GP.
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吃豆人(日语:パックマン,英语:Pac-Man,中国大陆译作“吃豆人”,香港译作“食鬼”,台湾译作“小精靈”)是吃豆人系列游戏的同名主人公。角色由岩谷徹设计,首次登场于1980年發行的街机游戏《吃豆人》,此后出现于各平台30余款授权续作和衍生作品中。大量媒体作品使用吃豆人的形象,包括两台电视连续剧,以及的。他是南梦宫(現:萬代南夢宮娛樂)的官方吉祥物。 吃豆人(Pacman)设定为有家室的男人,和吃豆小姐吃豆小姐(Miss Pacman)结婚,育有两名孩子(Little Pacman)。其性格在不同游戏中各不相同,有时是无忧无虑、英勇、有爱心的人,有时则是喜欢冒险、爱挖苦人的形象。吃豆人最常见的对手幽灵帮——布林奇(Blinky)、平奇(Pinky)、英奇(Inky)和克莱德]Clyde)——决心打败吃豆人来实现目标,具体目标系列各作均不相同。吃豆人胃口很好,能在短时间内吃下大量食物,并能吃下“能量丸”变大吞掉敌人。
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Pac-Man (personaje)
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Pac-Man (personnage)
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Pac-Man (karakter)
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Pac-Man (personaggio)
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Pac-Man (character)
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Pac-Man (personagem)
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吃豆人 (角色)
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Pac-Man
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Pac-Man
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Japanese
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English
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Unknown
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Erin Mathews
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Debi Derryberry
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Erica Mendez
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Duncan MacLaren
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Yuka Terasaki
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Pac-Man, as he appears in Super Smash Bros. Ultimate
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Baby Pac-Man
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Jr. Pac-Man
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#FFD103
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Toru IwataniTadashi Yamashita
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Pac-Man
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Male
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Pac-Person
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Ms. Pac-Man
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Pac-Man (パックマン) es un personaje ficticio de videojuegos. Fue creado por Tōru Iwatani en 1980 para la compañía Namco y debutó en su videojuego homónimo Pac-Man; desde entonces ha aparecido en más de 30 videojuegos y se ha convertido en un ícono de la cultura popular, un fenómeno social y en la mascota de la famosa Namco-Bandai, productora de otros famosos juegos como las sagas Galaga y Tekken.
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Pac-Man est un personnage apparaissant dans le jeu vidéo éponyme créé par Tōru Iwatani.
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Pac-Man is a fictional character and the titular protagonist of the video game franchise of the same name. Created by Toru Iwatani, he first appeared in the arcade game Pac-Man (1980), and has since appeared in more than 30 licensed sequels and spin-offs for multiple platforms, and spawning mass amounts of merchandise in his image, including two television series and a hit single by Buckner & Garcia. He is the official mascot of Bandai Namco Entertainment. Pac-Man's most common antagonists are the Ghost Gang — Blinky, Pinky, Inky and Clyde that are determined to defeat him to accomplish their goals, which change throughout the series. Pac-Man also has a voracious appetite, being able to consume vast amounts of food in a short timespan, and can eat his enemies by consuming large "Power Pellets". He also appears as a playable character in the Super Smash Bros. series. The idea of Pac-Man was taken from both the image of a pizza with a slice removed and from rounding out the Japanese symbol "kuchi", meaning "mouth". The character was made to be cute and colorful to appeal to younger players, particularly women. In Japan, he was originally titled "Puckman" for his hockey puck-like shape, which was changed in international releases to prevent defacement of the arcade cabinets by changing the P into an F. Pac-Man has the highest-brand awareness of any video game character in North America, becoming an icon in video games and pop culture. He is credited as the first video game mascot character and the first to receive merchandise.
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Pac-Man (bahasa Jepang: パックマン Hepburn: Pakkuman) adalah sebuah karakter fiksi dan protagonis utama dari . Dibuat oleh Toru Iwatani, ia mula-mula muncul dalam permainan arkade Pac-Man (1980), dan sejak itu muncul dalam lebih dari 30 sekuel berlisensi dan sempalan untuk berbagai platform, dan sejumlah pernak-pernik yang menampilkan gambarnya, termasuk dua seri televisi dan sebuah singel hit karya Buckner & Garcia. Ia adalah maskot resmi Bandai Namco Entertainment.
rdf:langString
Pac-Man (パックマン Pakkuman?) è un personaggio immaginario protagonista del videogioco arcade Pac-Man. Creato nel 1980 da Tōru Iwatani compare come personaggio giocante in numerosi sequel, crossover e nella serie animata omonima. La mascotte della Namco è inoltre presente in numerosi videogiochi, tra cui la serie Ridge Racer e Mario Kart Arcade GP. Il personaggio si presenta come un disco di colore giallo, privo di uno spicchio in corrispondenza della bocca. Nonostante venga ritratto nelle immagini ufficiali dotato di scarponi o cappello, Pac-Man assumerà questo aspetto all'interno dei giochi solamente a partire da Pac-Land.
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Pac-Man é o personagem principal da franquia de jogos eletrônicos criada pela Namco, introduzido pelo jogo de arcade Pac-Man de 1980. É marcado como um dos personagens mais icônicos dos games desde sua estréia, recebendo inúmeros jogos inspirados no mesmo e programas de TV. O personagem também serve como mascote oficial da empresa Namco.
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吃豆人(日语:パックマン,英语:Pac-Man,中国大陆译作“吃豆人”,香港译作“食鬼”,台湾译作“小精靈”)是吃豆人系列游戏的同名主人公。角色由岩谷徹设计,首次登场于1980年發行的街机游戏《吃豆人》,此后出现于各平台30余款授权续作和衍生作品中。大量媒体作品使用吃豆人的形象,包括两台电视连续剧,以及的。他是南梦宫(現:萬代南夢宮娛樂)的官方吉祥物。 吃豆人(Pacman)设定为有家室的男人,和吃豆小姐吃豆小姐(Miss Pacman)结婚,育有两名孩子(Little Pacman)。其性格在不同游戏中各不相同,有时是无忧无虑、英勇、有爱心的人,有时则是喜欢冒险、爱挖苦人的形象。吃豆人最常见的对手幽灵帮——布林奇(Blinky)、平奇(Pinky)、英奇(Inky)和克莱德]Clyde)——决心打败吃豆人来实现目标,具体目标系列各作均不相同。吃豆人胃口很好,能在短时间内吃下大量食物,并能吃下“能量丸”变大吞掉敌人。 自《吃豆人》1980年发行以来,吃豆人就成为一种社会现象,以及电子游戏业和流行文化的象征。(DBI)统计显示,在美国消费者对电子游戏角色的认知度中,吃豆人以94%取得首位,超过马里奥和刺猬索尼克。马里奥系列生父宫本茂甚至表示,吃豆人是他最爱的电子游戏角色。2010年,吃豆人进入的国际电子游戏名人堂,是首个入选的角色。在《吉尼斯世界纪录玩家版》2011年读者票选中,吃豆人位列史上最佳电子游戏角色第六名。在2012年GamesRadar“最难忘、最具影响力、最风云”主人公榜单中,吃豆人位列第73名;网站评论称:“岩谷彻简单、经典、永恒的角色设计,让吃豆人延续了30余年,更成为游戏及其文化遍及全球的视觉代号”。
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Pac-Man (1980)
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25739