Music of Grim Fandango
http://dbpedia.org/resource/Music_of_Grim_Fandango an entity of type: Thing
The music for the video game Grim Fandango was composed and produced by Peter McConnell and published by LucasArts in 1998. The soundtrack is a mix of South American folk music, jazz, swing and big band sounds, for the game story filled with adventure and intrigue set in a unique combination of film noir and Mexican folklore's Day of the Dead. The soundtrack garnered critical acclaim and remained subject of positive reviews and inclusion in critics' rankings for the two decades after its first release. The soundtrack was praised both as a stand-alone musical experience, as well as for its outstanding contribution to the overall game experience; capturing the spirit of the game, "gluing" the story together, and becoming "integral" to the success of the game.
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Music of Grim Fandango
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Grim Fandango soundtrack
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Grim Fandango Remastered soundtrack
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Manny Calabera, the skeleton protagonist of the game, appears from the torso up on a blank background, wearing a white suit jacket . He is holding in his left hand a lit cigarette, while with his right hand he is pulling some travel documents from inside his jacket. The most visible document appears to be a ticket or pamphlet of a cruise ship. Above this image, near the top of the square frame, the title appears: "Grim Fandango - Original Game Soundtrack" a bit further down the following appears written: "big bands, bebop and bones". On the bottom of the frame it says "Featuring music from the celebrated PC CD-ROM adventure game" and the logo of LucasArts appears besides it to the right.
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Charango, tarka flute and quena flute
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Grim Fandango 2xLP Vinyl Soundtrack
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Grim Fandango Original Game Soundtrack: Big Band, Bebop and Bones
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of Grim Fandango
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My colleague Jory Prum is kind of a tech genius [who worked on recovering the old data]. I’m sitting there biting my nails because we were relying so heavily on that data to really be able to do anything significant with the score. Otherwise we would have just had to remaster the stereo files which would have been a minor tweak at best.
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More than any other project that I've worked on, it's the most like an opera. The music is so integrated into the story, it's so present in the story, and it is so much part of the shape and direction of the story. [...] You're experiencing the whole story of the game in your imagination.
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One special occasion was our hijacking Tim [Schafer] and leading him to the recording studio where a bunch of us improvised on bongos, tin whistles and shakers while he talked through the story and its meaning, like a beatnik poetry reading.
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Grim came at the perfect time: the swing revival was taking off in those days with bands like Big Bad Voodoo Daddy and Squirrel Nut Zippers, and the Day of the Dead was just entering pop culture. In the Mission District in San Francisco, you could go to a club like Bruno’s and hear hot new swing bands like The Red Hot Skillet Lickers mix original sounds with old standards, then duck around the corner to a taqueria and hear a mariachi band play, and on the Day of the Dead there would be a huge parade at night. Almost every musician in the original Grim Fandango score, from the brass to the mariachi players to the Peruvian flutist, played in or came from the Mission District.
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San Francisco, 1997–1998
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– Clint Bajakian, 2015
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– Peter McConnell, 2015
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Pyramind Studios, Sony
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Casablanca, The Maltese Falcon and The Treasure of Sierra Madre were noir films that inspired the Grim Fandango soundtrack.
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A1 Grim Fandango
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The music for the video game Grim Fandango was composed and produced by Peter McConnell and published by LucasArts in 1998. The soundtrack is a mix of South American folk music, jazz, swing and big band sounds, for the game story filled with adventure and intrigue set in a unique combination of film noir and Mexican folklore's Day of the Dead. The soundtrack garnered critical acclaim and remained subject of positive reviews and inclusion in critics' rankings for the two decades after its first release. The soundtrack was praised both as a stand-alone musical experience, as well as for its outstanding contribution to the overall game experience; capturing the spirit of the game, "gluing" the story together, and becoming "integral" to the success of the game. A Compact disc (CD) soundtrack was released simultaneously with the game in 1998. The soundtrack was remastered and orchestrated, and re-released in 2015. In 2019, celebrating its 20th anniversary, it was also released in vinyl format. The score was awarded GameSpot's 1998 "Best PC Music Award". It was also nominated for the Academy of Interactive Arts & Sciences' "Outstanding Achievement in Sound and Music". Years after its original release, the soundtrack has also been included in lists of all-time best video game soundtracks.
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