Mirai (software)

http://dbpedia.org/resource/Mirai_(software) an entity of type: Thing

Mirai is a 3D creation and editing suite available originally from Nichimen Graphics Corporation, later from Winged Edge Technologies, and currently from . The modeller uses the winged edge data structure, is written in Common Lisp, and traces its lineage to the S-Geometry software from Symbolics. It has been used primarily by game developers and high-end character animators—for example by Bay Raitt's facial morph targets for the Gollum character in The Lord of the Rings film trilogy. rdf:langString
rdf:langString Mirai (software)
rdf:langString Mirai
rdf:langString Mirai
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rdf:langString Izware
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rdf:langString Proprietary
rdf:langString Mirai is a 3D creation and editing suite available originally from Nichimen Graphics Corporation, later from Winged Edge Technologies, and currently from . The modeller uses the winged edge data structure, is written in Common Lisp, and traces its lineage to the S-Geometry software from Symbolics. It has been used primarily by game developers and high-end character animators—for example by Bay Raitt's facial morph targets for the Gollum character in The Lord of the Rings film trilogy.
xsd:nonNegativeInteger 1830

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