Lutece twins
http://dbpedia.org/resource/Lutece_twins an entity of type: Thing
Robert Lutece and Rosalind Lutece, collectively known as the Lutece twins, are a duo of characters from the BioShock video game series created by Ken Levine, published by 2K Games. They appear as supporting characters in the 2013 video game BioShock Infinite, where they serve as the drivers for the game's events and often materialize under mysterious circumstances to guide its protagonist Booker DeWitt. By the game's end, both characters are eventually revealed to share no family relations, and are in fact parallel universe versions of the same individual. Robert and Rosalind are voiced by Oliver Vaquer and Jennifer Hale respectively. Concept artist Claire Hummel was responsible for the visual design of the Lutece twins.
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Lutece twins
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Lutece Twins
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Lutece Twins
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right
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Screenshot of a scene where the Lutece twins ask Booker DeWitt to flip a coin.
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Claire Hummel
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BioShock Infinite
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BioShock Infinite: Burial at Sea - Episode Two
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"The cherry on top of this incredibly messy narrative is the Lutece twins. Jennifer Hale and Oliver Vaquer are fantastic as these pseudo-Doctor Who stand-ins who constantly talk in riddles while goofing around. They’re the lynchpin that ties the entire story together, incredibly amusing, and like a giant neon sign screaming the problems of the plot".
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Elijah Beahm, BioShock Infinite Isn’t BioShock 3
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26
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Robert Lutece and Rosalind Lutece, collectively known as the Lutece twins, are a duo of characters from the BioShock video game series created by Ken Levine, published by 2K Games. They appear as supporting characters in the 2013 video game BioShock Infinite, where they serve as the drivers for the game's events and often materialize under mysterious circumstances to guide its protagonist Booker DeWitt. By the game's end, both characters are eventually revealed to share no family relations, and are in fact parallel universe versions of the same individual. Robert and Rosalind are voiced by Oliver Vaquer and Jennifer Hale respectively. Concept artist Claire Hummel was responsible for the visual design of the Lutece twins. Both characters as well as their voice actors have received a generally positive reception, and are frequently cited as one of the memorable aspects of Infinite by critics. Due to the vital role they play in the story of Infinite as the illustrators for some of its underlying themes, particularly the concept of "constants and variables", the Lutece twins have been extensively discussed in published writings which explore and discuss the aforementioned themes.
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BioShock Infinite (2013)
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22566