Interphase (video game)

http://dbpedia.org/resource/Interphase_(video_game) an entity of type: Thing

Interphase is a 1989 combination first-person shooter and puzzle video game developed by The Assembly Line and published by Image Works for multiple platforms. The developers were licensed to use concepts from Neuromancer, reflected in the virtual-reality cyberspace concept and theme of a powerful corporation. Later games that have a similar style to the 3D elements in Interphase include Pyrotechnica and Rez. rdf:langString
rdf:langString Interphase (video game)
rdf:langString Interphase
xsd:integer 19182003
xsd:integer 1121001116
rdf:langString Dean Lester, Danny Emmett
rdf:langString Adrian Stephens
xsd:integer 1989
rdf:langString Interphase
rdf:langString Interphase is a 1989 combination first-person shooter and puzzle video game developed by The Assembly Line and published by Image Works for multiple platforms. The developers were licensed to use concepts from Neuromancer, reflected in the virtual-reality cyberspace concept and theme of a powerful corporation. The game is a first-person shooter, but the game primarily focuses on puzzle-solving using the interaction between a 3D cyberpunk environment and its conceptual relationship with a 2D zoomable blueprint in which a non-player character is indirectly guided through the floors of a high-security building. Later games that have a similar style to the 3D elements in Interphase include Pyrotechnica and Rez.
xsd:nonNegativeInteger 6191

data from the linked data cloud