IndyCar Racing

http://dbpedia.org/resource/IndyCar_Racing an entity of type: Thing

IndyCar Racing è un simulatore di guida sviluppato da Papyrus Design Group nel 1993, come seguito di Indianapolis 500: The Simulation. Il gioco contiene gli otto circuiti ufficiali dell'allora "CART IndyCar Racing", torneo automobilistico statunitense ora noto come Champ Car. È possibile aggiungere altri sette tracciati tramite una prima espansione, mentre con una seconda è possibile aggiungere quello di Indianapolis. rdf:langString
IndyCar Racing is a racing video game by Papyrus Design Group released in 1993. Papyrus, consisting of David Kaemmer and Omar Khudari, previously developed Indianapolis 500: The Simulation, released in 1989. The game was intended as a realistic simulation of IndyCar's 1993 PPG Indy Car World Series. The game featured a selection of the contemporary chassis and engines and eight circuits which could be raced individually or as part of a championship season. Subsequent expansion packs added a further seven tracks and, later, the Indianapolis Motor Speedway. rdf:langString
rdf:langString IndyCar Racing
rdf:langString IndyCar Racing
rdf:langString IndyCar Racing
rdf:langString IndyCar Racing
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rdf:langString Adam Levesque
rdf:langString Doug McCartney
rdf:langString Warren Sze
rdf:langString Joe McDermott
rdf:langString David Kaemmer
rdf:langString /indycar-racing
rdf:langString Dan Scherlis
rdf:langString David Kaemmer
xsd:integer 1993
rdf:langString MacUser
rdf:langString Electronic Entertainment
xsd:integer 9
rdf:langString IndyCar Racing
rdf:langString Bill Tempero
rdf:langString Jack Zinkan
rdf:langString Steve Vandergriff
rdf:langString IndyCar Racing is a racing video game by Papyrus Design Group released in 1993. Papyrus, consisting of David Kaemmer and Omar Khudari, previously developed Indianapolis 500: The Simulation, released in 1989. The game was intended as a realistic simulation of IndyCar's 1993 PPG Indy Car World Series. The game featured a selection of the contemporary chassis and engines and eight circuits which could be raced individually or as part of a championship season. Subsequent expansion packs added a further seven tracks and, later, the Indianapolis Motor Speedway. The game was followed up two years later by a sequel, IndyCar Racing II.
rdf:langString IndyCar Racing è un simulatore di guida sviluppato da Papyrus Design Group nel 1993, come seguito di Indianapolis 500: The Simulation. Il gioco contiene gli otto circuiti ufficiali dell'allora "CART IndyCar Racing", torneo automobilistico statunitense ora noto come Champ Car. È possibile aggiungere altri sette tracciati tramite una prima espansione, mentre con una seconda è possibile aggiungere quello di Indianapolis.
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