Hydrostatic shock
http://dbpedia.org/resource/Hydrostatic_shock an entity of type: Thing
Der Begriff Gewebeschock wird populär meist als Tod infolge eines Streifschusses mittels eines hochrasanten Geschosses verstanden. Dabei handelt es sich jedoch um eine moderne Sage, bekannt ist ein solcher Fall bislang nicht. Allerdings können Schussverletzungen, die nicht den Kopf betreffen, ein leichtes Schädel-Hirn-Trauma bewirken. Der Mechanismus ist bislang ungeklärt, das Phänomen Gegenstand wehrmedizinischer Forschung.
rdf:langString
Hydrostatic shock is the controversial concept that a penetrating projectile (such as a bullet) can produce a pressure wave that causes "remote neural damage", "subtle damage in neural tissues" and/or "rapid incapacitating effects" in living targets. It has also been suggested that pressure wave effects can cause indirect bone fractures at a distance from the projectile path, although it was later demonstrated that indirect bone fractures are caused by temporary cavity effects (strain placed on the bone by the radial tissue displacement produced by the temporary cavity formation).
rdf:langString
Choque hidrostático é um conceito de balística controverso de que um projétil penetrante (como uma bala) pode produzir uma onda de pressão que causa "dano neural remoto", "dano sutil nos tecidos neurais" e/ou "efeitos incapacitantes rápidos" em alvos vivos.
rdf:langString
rdf:langString
Gewebeschock
rdf:langString
Hydrostatic shock
rdf:langString
Choque hidrostático
xsd:integer
13746
xsd:integer
1124870254
rdf:langString
Der Begriff Gewebeschock wird populär meist als Tod infolge eines Streifschusses mittels eines hochrasanten Geschosses verstanden. Dabei handelt es sich jedoch um eine moderne Sage, bekannt ist ein solcher Fall bislang nicht. Allerdings können Schussverletzungen, die nicht den Kopf betreffen, ein leichtes Schädel-Hirn-Trauma bewirken. Der Mechanismus ist bislang ungeklärt, das Phänomen Gegenstand wehrmedizinischer Forschung.
rdf:langString
Hydrostatic shock is the controversial concept that a penetrating projectile (such as a bullet) can produce a pressure wave that causes "remote neural damage", "subtle damage in neural tissues" and/or "rapid incapacitating effects" in living targets. It has also been suggested that pressure wave effects can cause indirect bone fractures at a distance from the projectile path, although it was later demonstrated that indirect bone fractures are caused by temporary cavity effects (strain placed on the bone by the radial tissue displacement produced by the temporary cavity formation). Proponents of the concept argue that hydrostatic shock can produce remote neural damage and produce incapacitation more quickly than blood loss effects. In arguments about the differences in stopping power between calibers and between cartridge models, proponents of cartridges that are "light and fast" (such as the 9×19mm Parabellum) versus cartridges that are "slow and heavy" (such as the .45 ACP) often refer to this phenomenon. Martin Fackler has argued that sonic pressure waves do not cause tissue disruption and that temporary cavity formation is the actual cause of tissue disruption mistakenly ascribed to sonic pressure waves. One review noted that strong opinion divided papers on whether the pressure wave contributes to wound injury. It ultimately concluded that no "conclusive evidence could be found for permanent pathological effects produced by the pressure wave".
rdf:langString
Choque hidrostático é um conceito de balística controverso de que um projétil penetrante (como uma bala) pode produzir uma onda de pressão que causa "dano neural remoto", "dano sutil nos tecidos neurais" e/ou "efeitos incapacitantes rápidos" em alvos vivos. Também foi sugerido que os efeitos da onda de pressão podem causar fraturas ósseas indiretas à distância do trajeto do projétil, embora tenha sido mais tarde demonstrado que as fraturas ósseas indiretas são causadas por efeitos de cavidade temporários (tensão colocada no osso pelo deslocamento do tecido radial produzido pela formação da cavidade temporária).
xsd:nonNegativeInteger
44375