Golgotha (video game)

http://dbpedia.org/resource/Golgotha_(video_game) an entity of type: Thing

Golgotha is an unfinished video game that was being developed by Crack dot Com prior to shutting down in 1998. The game was to be a real-time strategy game, with elements from first-person shooter games. According to Dave Taylor, the game's name came from Shakespeare's King Lear tragedy, wherein Golgotha was a massive plain and a future battlefield. rdf:langString
rdf:langString Golgotha (video game)
rdf:langString Golgotha
xsd:integer 2075945
xsd:integer 1067863095
xsd:date 2020-10-21
rdf:langString Custom
rdf:langString undecided
rdf:langString Unreleased
rdf:langString Golgotha
rdf:langString Golgotha is an unfinished video game that was being developed by Crack dot Com prior to shutting down in 1998. The game was to be a real-time strategy game, with elements from first-person shooter games. According to Dave Taylor, the game's name came from Shakespeare's King Lear tragedy, wherein Golgotha was a massive plain and a future battlefield.
xsd:nonNegativeInteger 6494

data from the linked data cloud