GameCODA

http://dbpedia.org/resource/GameCODA an entity of type: Thing

GameCODA is an audio middleware product by Sensaura designed for game developers to create realistic sound environments in video games. It allows development for the following platforms: Microsoft Windows, Xbox, Xbox 360, PlayStation 2 and GameCube. GameCODA incorporates several audio technologies that were developed by Sensaura, which includes Sensaura's HRTF algorithms, MacroFX™, ZoomFX™ and EnvironmentFX™. rdf:langString
rdf:langString GameCODA
rdf:langString GameCODA
rdf:langString GameCODA
xsd:integer 5909515
xsd:integer 1090185477
xsd:date 2004-04-11
xsd:date 2006-01-26
xsd:date 2006-02-21
xsd:date 2006-10-18
rdf:langString yes
xsd:double 2.1
rdf:langString GameCODA Logo.png
rdf:langString GameCODA - About
rdf:langString Modern Audio Technologies in Games
rdf:langString Sensaura™ and Lionhead® - Working together to create 'first-class' game audio
rdf:langString GameCODA - All Platforms Concepts Guide - Issue 2.0
rdf:langString GameCODA - All Platforms Introductory FAQ - Issue 2.0
xsd:gMonthDay --01-26
rdf:langString GameCODA is an audio middleware product by Sensaura designed for game developers to create realistic sound environments in video games. It allows development for the following platforms: Microsoft Windows, Xbox, Xbox 360, PlayStation 2 and GameCube. GameCODA incorporates several audio technologies that were developed by Sensaura, which includes Sensaura's HRTF algorithms, MacroFX™, ZoomFX™ and EnvironmentFX™.
xsd:nonNegativeInteger 5505
xsd:string 2.1

data from the linked data cloud