Game-Maker

http://dbpedia.org/resource/Game-Maker an entity of type: Thing

Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. Game-Maker also was sold under various names by licensed distributors in the UK, Korea, and other territories including Captain GameMaker (Screen Entertainment, UK) and Create Your Own Games With GameMaker! (Microforum, Canada). Game-Maker is notable as one of the first complete game design packages for DOS-based PCs, for its fully mouse-driven graphical interface, and for its early support for VGA graphics, Sound Blaster sound, and full-screen four-way scrolling. rdf:langString
rdf:langString Game-Maker
rdf:langString Game-Maker
rdf:langString Game-Maker
xsd:integer 34271636
xsd:integer 1121358504
rdf:langString Oliver Stone
rdf:langString G. Andrew Stone
rdf:langString George Oliver Stone
rdf:langString Gregory Andrew Stone
rdf:langString Joan Stone
rdf:langString Boxart
rdf:langString Recreational Software Designs
rdf:langString GMboxfront.png
rdf:langString Effluvia of a Scattered Mind
rdf:langString Gamasutra
rdf:langString I got waylaid by video driver and XFERPLAY [game engine] problems. The music was going to be completely dropped, but then my brother pulled this free code up and made it work!
rdf:langString I deliberately made no effort to protect a game's content -- anyone could load up anyone else's game in the editors. My feeling was that if you were sophisticated enough to build a game that really needed protection, you could wrap it in your own encrypted .zip file or something.
rdf:langString Graphically it was 320x200 8-bit . It split the screen in half, putting two players' top-down views of the maze side-by-side on the screen. Every time someone trod over the grass, it would droop and get a little more brown until after about ten times there was a clearly defined brown path. To make all these subtle grass changes, I needed a block editor. So, BLOCEDIT was born.
rdf:langString Yeah, you know I should have OSSed a long time ago as I am a proponent of open source. At first there was the possibility that I might jump back into it. And later the fear that whatever startup company I worked for at the time would try to claim it. But upon mature reflection I think that is impossible.
rdf:langString "RSD GameMaker"
rdf:langString "The Making and Unmaking of a Game-Maker Maker"
rdf:langString Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. Game-Maker also was sold under various names by licensed distributors in the UK, Korea, and other territories including Captain GameMaker (Screen Entertainment, UK) and Create Your Own Games With GameMaker! (Microforum, Canada). Game-Maker is notable as one of the first complete game design packages for DOS-based PCs, for its fully mouse-driven graphical interface, and for its early support for VGA graphics, Sound Blaster sound, and full-screen four-way scrolling. Primary distribution for Game-Maker was through advertisements in the back of PC and game magazines such as Computer Gaming World and VideoGames & Computer Entertainment. At release Game-Maker was priced at $89, and shipped on 5.25" diskette with seven or eight demonstration or tutorial games. Later releases were less expensive, and shipped on CD-ROM with dozens of sample games and a large selection of extra tools and resources. After some consultation with the user base, on 12 July 2014 original coder Andy Stone released the Game-Maker 3.0 source code on GitHub, under the MIT license.
xsd:nonNegativeInteger 34794

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