Disney's Animated Storybook
http://dbpedia.org/resource/Disney's_Animated_Storybook an entity of type: Abstraction100002137
Disney's Animated Storybook (stylized as Disney's Animated StoryBook, and also known as Disney's Story Studio) is a point-and-click adventure interactive storybook video game series based on Walt Disney feature animations and Pixar films that were released throughout the 1990s. They were published by Disney Interactive for personal computers (Microsoft Windows and Apple Macintosh) for children ages four to eight years old. Starting from 1994, most of the entries in the series were developed by Media Station. They have the same plots as their respective films, though abridged due to the limited medium.
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Disney Libro Animado Interactivo, conocido en Estados Unidos como Disney's Animated Storybook, fue una serie de libros digitales para PC lanzados en formato CD-ROM por Disney Interactive Studios. Cada CD contenía un libro de cuentos digital basado en una película animada de Disney. Las páginas del cuento incluyen texto, narraciones de voz, imágenes y animaciones que interactúan con los clics del jugador y también se puede jugar a sencillos minijuegos al avanzar en la historia.
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Libro Animado Interactivo de Disney
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Disney's Animated Storybook
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39403643
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1120211313
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right
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Series logo
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Marc Teren
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Pixar
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Revolution Software
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Creative Capers Entertainment
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Media Station, Inc.
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November 1994
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Disney's Animated Storybook: The Lion King
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April 1999
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Disney's Animated Storybook: Winnie the Pooh and Tigger Too
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"Children can choose to see the sequences of the plot without any intervention or play the different pages that constitute the computer version of the story. On both sides of the screen, some characters offer additional possibilities or games or explanations of more difficult terms.
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"'The processes that we were using were actually catching the attention of different divisional groups that all said 'Wait a minute.' They all kind of wanted to manage or have a say or control what was happening. And we were so relatively low on the totem pole that it became a bigger deal, that discussion that took place over our heads." Projects became almost impossible to get approved, according to Mullich, as pitch meetings took place in front of management teams, and after six months of continual 'no' replies, Mullich left.
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"A proven brand name does not necessarily translate into big sales. Disney preceded its run of hit titles like Winnie the Pooh Animated Storybook and The Lion King Activity Center with "unfocused attempts" based on traditional Disney characters. Then Disney Interactive began marketing software based on upcoming movies."
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"The animated story book, emulates an actual book but allows interactivity by the user with various objects
on a page. The text can either be read to the user by a recorded voice as the words are highlighted, or read by the user. A click on an interactive 'hot spot' allowing user interface usually produces animation of some kind with accompanying sound.".
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"It seemed less like a book on CD-ROM and more
like a scaled-down version of the movie."
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"Computer-based books, because of their length, cannot include as much information as a film. In the Disney programs, sometimes there are gaps in the story, sometimes the story moves very quickly from one plot episode to another, and sometimes major plot elements are poorly explained."
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"[At Disney Interactive], there was not a deep bench of people who were experienced in interactive storytelling at any level, because all games prior to that, at that point in time, were primarily driven through the minds and eyes of a very small team that was programming and engineering-driven."
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George Mannes
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Daily News
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Ed Thomas, software buyer at online retailer Cyberian Outpost, quoted in Computer Retail Week
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Marc Teren, quoted in Polygon.
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PC Novice
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Super PC
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Enhancing the Reading Skills of Students with Learning
Disabilities through Hypermedia-Based Children's Literature
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The Lion King animated storybook: A case study of aesthetic and economic power
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Roger Hector, director of product development for Disney Software from 1989 to 1993, quoted in Polygon.
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Disney takes recognizable characters and movies and turns them into educational discs for kids quicker than you can say, "Jiminy Cricket". The strategy of building discs around big-ticket movies and well-known characters has paid off big.
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300
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Disney's Animated Storybook (stylized as Disney's Animated StoryBook, and also known as Disney's Story Studio) is a point-and-click adventure interactive storybook video game series based on Walt Disney feature animations and Pixar films that were released throughout the 1990s. They were published by Disney Interactive for personal computers (Microsoft Windows and Apple Macintosh) for children ages four to eight years old. Starting from 1994, most of the entries in the series were developed by Media Station. They have the same plots as their respective films, though abridged due to the limited medium.
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Disney Libro Animado Interactivo, conocido en Estados Unidos como Disney's Animated Storybook, fue una serie de libros digitales para PC lanzados en formato CD-ROM por Disney Interactive Studios. Cada CD contenía un libro de cuentos digital basado en una película animada de Disney. Las páginas del cuento incluyen texto, narraciones de voz, imágenes y animaciones que interactúan con los clics del jugador y también se puede jugar a sencillos minijuegos al avanzar en la historia.
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178004