Carmen Sandiego Returns
http://dbpedia.org/resource/Carmen_Sandiego_Returns an entity of type: Thing
Carmen Sandiego Returns is a 2015 social studies puzzle adventure video game, part of the Carmen Sandiego franchise. It is developed by Houghton Mifflin Harcourt, and uses Intel RealSense Technology in order to enhance the immersive nature of player interaction. The educational game aims to teach players about world geography and culture to its 10–14 year old target market. A different game was released on the iOS platform under the same name. This game marks the franchise's debut onto the smartphone market, and has a target market of people aged 9–11.
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Carmen Sandiego Returns
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Carmen Sandiego Returns
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45192383
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Game Logo
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2015-05-14
xsd:date
2015-11-18
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Microsoft Windows
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iOS
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Carmen Sandiego
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Carmen Sandiego Returns
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Carmen Sandiego Returns is a 2015 social studies puzzle adventure video game, part of the Carmen Sandiego franchise. It is developed by Houghton Mifflin Harcourt, and uses Intel RealSense Technology in order to enhance the immersive nature of player interaction. The educational game aims to teach players about world geography and culture to its 10–14 year old target market. A different game was released on the iOS platform under the same name. This game marks the franchise's debut onto the smartphone market, and has a target market of people aged 9–11.
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16138
xsd:date
2015-05-14
xsd:date
2015-11-18