Carmen Sandiego's Great Chase Through Time

http://dbpedia.org/resource/Carmen_Sandiego's_Great_Chase_Through_Time an entity of type: Thing

Carmen Sandiego's Great Chase Through Time (previously Where in Time Is Carmen Sandiego? and sometimes given the subtitle v3.0) is a 1997 edutainment point-and-click adventure game developed by Broderbund for Microsoft Windows and Macintosh devices. The game is a remake of the 1989 time-travel title Where in Time Is Carmen Sandiego?, making it the second Time video game in the Carmen Sandiego franchise. The game was strongly influenced by the short-lived PBS game show, Where in Time Is Carmen Sandiego?. The game was previewed at the 1997 Toy Fair in New York City. A demo version was included on the CD for Carmen Sandiego Word Detective and was available on the Carmen Sandiego website. After Broderbund was sold to The Learning Company, the game was re-released with the new title—Carmen Sand rdf:langString
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rdf:langString Carmen Sandiego's Great Chase Through Time
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xsd:integer 1998
rdf:langString The cover for the game from 1997 to 1999 as Where in Time Is Carmen Sandiego?
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rdf:langString The Learning Company
xsd:integer 1997
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rdf:langString Carmen Sandiego
rdf:langString Carmen Sandiego's Great Chase Through Time
rdf:langString Carmen Sandiego's Great Chase Through Time (previously Where in Time Is Carmen Sandiego? and sometimes given the subtitle v3.0) is a 1997 edutainment point-and-click adventure game developed by Broderbund for Microsoft Windows and Macintosh devices. The game is a remake of the 1989 time-travel title Where in Time Is Carmen Sandiego?, making it the second Time video game in the Carmen Sandiego franchise. The game was strongly influenced by the short-lived PBS game show, Where in Time Is Carmen Sandiego?. The game was previewed at the 1997 Toy Fair in New York City. A demo version was included on the CD for Carmen Sandiego Word Detective and was available on the Carmen Sandiego website. After Broderbund was sold to The Learning Company, the game was re-released with the new title—Carmen Sandiego's Great Chase Through Time—but minimal redesign. The game's narrative involves master thief Carmen Sandiego, who has used a time machine called the Chronoskimmer to plant her associates at key historical events to stop them from occurring. The object of the game is to track down Carmen Sandiego and her henchmen by jumping through time tunnels that link historical periods together, retrieve the stolen item, and correct the course of history. During each case, the player visits a well-known historical event, such as the signing of the Declaration of Independence or Lewis and Clark's expedition to the Pacific Northwest, and meets historical figures like Queen Hatshepsut, William the Conqueror, and Yuri Gagarin. At the end of case 18, the player locates the Chronoskimmer, thereby acquiring the tools to chase and capture Carmen for the final case. Carmen Sandiego's Great Chase Through Time received critical acclaim upon its release, earning praise for its story, soundtrack, puzzle-solving and historical content. It was awarded Computer Edutainment Game of the Year at the 1998 D.I.C.E. Awards.
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