Broken Sword: The Sleeping Dragon

http://dbpedia.org/resource/Broken_Sword:_The_Sleeping_Dragon an entity of type: Thing

Baphomets Fluch: Der schlafende Drache, auch Baphomets Fluch 3 (engl. Originaltitel: Broken Sword: The Sleeping Dragon) ist ein Adventure-Videospiel des britischen Entwicklerstudios Revolution Software für PlayStation 2, Xbox und Windows. Es ist der dritte Teil der Baphomets-Fluch-Serie und wurde von THQ im Oktober 2003 veröffentlicht, sechs Jahre nach dem Vorgänger Baphomets Fluch 2. Im Vergleich zu seinen Vorgängern wurde die grafische Präsentation auf 3D umgestellt und die indirekte Point-and-Click-Steuerung durch eine direkte Steuerung der Spielfiguren ersetzt. rdf:langString
Les Chevaliers de Baphomet : Le Manuscrit de Voynich (version originale : Broken Sword : The Sleeping Dragon) est un jeu vidéo d'aventure, développé par Revolution Software, sorti sur PC, PlayStation 2 et Xbox en novembre 2003. Il s'agit du troisième épisode de la série Les Chevaliers de Baphomet. rdf:langString
Broken Sword: The Sleeping Dragon (с англ. — «Сломанный меч 3. Спящий дракон») — приключенческая компьютерная игра, третья по счёту в серии Broken Sword, разработанная компанией Revolution Software и выпущенная 14 ноября 2003 года на персональных компьютерах и игровых приставках PlayStation 2 и Xbox. Единственная игра в серии, в которой нет интерфейса point-and-click. rdf:langString
Broken Sword: The Sleeping Dragon is an adventure game released on Windows, Xbox, and PlayStation 2 in November 2003. It is the third installment in the Broken Sword series, released six years after the previous instalment, The Smoking Mirror. The Sleeping Dragon moved the series to 3D graphics, and is the only game in the series not to use a point and click interface. The player assumes the role of George Stobbart, an American patent lawyer who flies to the Congo to write a patent for a scientist who claims to have found a source of unlimited energy. rdf:langString
Broken Sword: Il sonno del drago è un videogioco di genere avventura grafica sviluppato da Revolution Software e pubblicato nel 2003. Il gioco è stato commercializzato da THQ in Europa, da The Adventure Company in Nord America e da Marvelous Entertainment in Giappone; in Europa è stato distribuito per Pc, Xbox e PlayStation 2, in Nord America soltanto per i primi due sistemi, mentre in Giappone esclusivamente per Playstation 2. Il gioco fu seguito da Broken Sword: L'angelo della morte, pubblicato nel 2006. rdf:langString
rdf:langString Broken Sword: The Sleeping Dragon
rdf:langString Baphomets Fluch: Der schlafende Drache
rdf:langString Les Chevaliers de Baphomet : Le Manuscrit de Voynich
rdf:langString Broken Sword: Il sonno del drago
rdf:langString Broken Sword: The Sleeping Dragon
rdf:langString Broken Sword: The Sleeping Dragon
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rdf:langString Sucha Singh
rdf:langString Ben McCullough
rdf:langString Steve Ince
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rdf:langString Mike Gamble
rdf:langString Chris Stewart
rdf:langString Andrew Boskett
rdf:langString Francesco Iorio
rdf:langString Patrick Skelton
xsd:gMonthDay --11-14
rdf:langString Game Chronicles
rdf:langString Game Over Online
rdf:langString eToychest
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rdf:langString Broken Sword
rdf:langString Broken Sword: The Sleeping Dragon
rdf:langString Neil Richards
rdf:langString Charles Cecil
rdf:langString Broken Sword: The Sleeping Dragon is an adventure game released on Windows, Xbox, and PlayStation 2 in November 2003. It is the third installment in the Broken Sword series, released six years after the previous instalment, The Smoking Mirror. The Sleeping Dragon moved the series to 3D graphics, and is the only game in the series not to use a point and click interface. The player assumes the role of George Stobbart, an American patent lawyer who flies to the Congo to write a patent for a scientist who claims to have found a source of unlimited energy. The idea was first discussed in 2000. To make the game feel like a film, Revolution brought in a cinematic consultant, Bob Keen, who made sure the game conveyed emotions and atmosphere appropriate for each scene. The game was originally planned to have similar cartoon-quality visuals as its prequels, but the developers decided to aim at a style similar to Japanese animated films. Unlike the first two Broken Sword games, which used the Virtual Theatre engine, The Sleeping Dragon was built with the RenderWare engine. The game's music was composed by Ben McCullough, and Rolf Saxon returned to voice George Stobbart. The game has received highly positive reviews. Critics praised the game's story, writing, humour, cinematic feel, and graphics. The game's music was also lauded. Criticism focused primarily on the control interface and repetitive puzzles. According to Charles Cecil, the game sold a few hundred thousand copies.
rdf:langString Baphomets Fluch: Der schlafende Drache, auch Baphomets Fluch 3 (engl. Originaltitel: Broken Sword: The Sleeping Dragon) ist ein Adventure-Videospiel des britischen Entwicklerstudios Revolution Software für PlayStation 2, Xbox und Windows. Es ist der dritte Teil der Baphomets-Fluch-Serie und wurde von THQ im Oktober 2003 veröffentlicht, sechs Jahre nach dem Vorgänger Baphomets Fluch 2. Im Vergleich zu seinen Vorgängern wurde die grafische Präsentation auf 3D umgestellt und die indirekte Point-and-Click-Steuerung durch eine direkte Steuerung der Spielfiguren ersetzt.
rdf:langString Les Chevaliers de Baphomet : Le Manuscrit de Voynich (version originale : Broken Sword : The Sleeping Dragon) est un jeu vidéo d'aventure, développé par Revolution Software, sorti sur PC, PlayStation 2 et Xbox en novembre 2003. Il s'agit du troisième épisode de la série Les Chevaliers de Baphomet.
rdf:langString Broken Sword: Il sonno del drago è un videogioco di genere avventura grafica sviluppato da Revolution Software e pubblicato nel 2003. Il gioco è stato commercializzato da THQ in Europa, da The Adventure Company in Nord America e da Marvelous Entertainment in Giappone; in Europa è stato distribuito per Pc, Xbox e PlayStation 2, in Nord America soltanto per i primi due sistemi, mentre in Giappone esclusivamente per Playstation 2. Il titolo è il terzo episodio della serie di Broken Sword ed è stato realizzato a sei anni di distanza dal diretto predecessore. Fu il primo episodio della serie ad essere realizzato in grafica tridimensionale senza un'interfaccia punta e clicca, e di conseguenza il primo a non sfruttare il motore grafico Virtual Theatre. Il sonno del drago ha ricevuto critiche tendenzialmente positive. La stampa apprezzò la componente narrativa, i dialoghi, l'atmosfera cinematografica e la grafica, mentre criticò il nuovo sistema di controllo e la ripetitività di alcuni puzzle. Il gioco fu seguito da Broken Sword: L'angelo della morte, pubblicato nel 2006.
rdf:langString Broken Sword: The Sleeping Dragon (с англ. — «Сломанный меч 3. Спящий дракон») — приключенческая компьютерная игра, третья по счёту в серии Broken Sword, разработанная компанией Revolution Software и выпущенная 14 ноября 2003 года на персональных компьютерах и игровых приставках PlayStation 2 и Xbox. Единственная игра в серии, в которой нет интерфейса point-and-click.
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xsd:date 2003-11-14

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