BattleTech: The Crescent Hawk's Revenge

http://dbpedia.org/resource/BattleTech:_The_Crescent_Hawk's_Revenge an entity of type: Thing

BattleTech: The Crescent Hawks’ Revenge ist ein Strategiespiel des amerikanischen Entwicklerstudios Westwood Associates. Wie sein Vorgänger BattleTech: The Crescent Hawk’s Inception handelt es sich um ein Lizenzspiel zur Tabletop-Spielewelt BattleTech von FASA. Das Spiel erschien 1990 für MS-DOS im Vertrieb von Infocom. Es ist ein Vorläufer des Genres der Echtzeit-Strategie, das 1992 mit Westwoods Dune 2 seine bis heute gültige Form fand. rdf:langString
BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC. rdf:langString
BattleTech: The Crescent Hawk's Revenge est un jeu vidéo de tactique en temps réel développé par Westwood Studios et publié en 1990 par Infocom sur MS-DOS. Comme son prédécesseur BattleTech: The Crescent Hawk's Inception, publié en 1988, le jeu reprend l’univers de la franchise BattleTech. Contrairement à ce dernier, le jeu se déroule en revanche en temps réel. rdf:langString
BattleTech: The Crescent Hawks' Revenge è un videogioco tattico in tempo reale per MS-DOS del 1990, basato sull'universo immaginario BattleTech. Il gioco, sequel di BattleTech: The Crescent Hawk's Inception, venne sviluppato da Westwood Studios e prodotto da Infocom come il precedente. rdf:langString
BattleTech: The Crescent Hawks' Revenge — это тактическая игра в режиме реального времени созданная на основе франшизы BattleTech. Является прямым продолжением BattleTech: The Crescent Hawk's Inception, однако игровой процесс значительно отличается от первой части, которая является приключенческой ролевой игрой. rdf:langString
rdf:langString BattleTech: The Crescent Hawks’ Revenge
rdf:langString BattleTech: The Crescent Hawk's Revenge
rdf:langString BattleTech: The Crescent Hawk's Revenge
rdf:langString BattleTech: The Crescent Hawks' Revenge
rdf:langString BattleTech: The Crescent Hawk's Revenge
rdf:langString Battletech:
rdf:langString The Crescent Hawks' Revenge
rdf:langString BattleTech: The Crescent Hawks' Revenge
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rdf:langString Jenny Martin
rdf:langString Aaron E. Powell
rdf:langString Chuck Austen
rdf:langString Don Woo
rdf:langString Joseph B. Hewitt IV
rdf:langString Rick Parks
rdf:langString Scott Berfield
rdf:langString Dwight Kenichi Okahara
rdf:langString Paul S. Mudra
rdf:langString Tony Van
rdf:langString /battletech-the-crescent-hawks-revenge
rdf:langString Scott Berfield
rdf:langString Tony Van
rdf:langString Barry Green
rdf:langString David R. Dettmer
xsd:integer 1990
rdf:langString BattleTech
rdf:langString Battletech:
rdf:langString The Crescent Hawks' Revenge
rdf:langString BattleTech: The Crescent Hawks’ Revenge ist ein Strategiespiel des amerikanischen Entwicklerstudios Westwood Associates. Wie sein Vorgänger BattleTech: The Crescent Hawk’s Inception handelt es sich um ein Lizenzspiel zur Tabletop-Spielewelt BattleTech von FASA. Das Spiel erschien 1990 für MS-DOS im Vertrieb von Infocom. Es ist ein Vorläufer des Genres der Echtzeit-Strategie, das 1992 mit Westwoods Dune 2 seine bis heute gültige Form fand.
rdf:langString BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC.
rdf:langString BattleTech: The Crescent Hawk's Revenge est un jeu vidéo de tactique en temps réel développé par Westwood Studios et publié en 1990 par Infocom sur MS-DOS. Comme son prédécesseur BattleTech: The Crescent Hawk's Inception, publié en 1988, le jeu reprend l’univers de la franchise BattleTech. Contrairement à ce dernier, le jeu se déroule en revanche en temps réel.
rdf:langString BattleTech: The Crescent Hawks' Revenge è un videogioco tattico in tempo reale per MS-DOS del 1990, basato sull'universo immaginario BattleTech. Il gioco, sequel di BattleTech: The Crescent Hawk's Inception, venne sviluppato da Westwood Studios e prodotto da Infocom come il precedente.
rdf:langString BattleTech: The Crescent Hawks' Revenge — это тактическая игра в режиме реального времени созданная на основе франшизы BattleTech. Является прямым продолжением BattleTech: The Crescent Hawk's Inception, однако игровой процесс значительно отличается от первой части, которая является приключенческой ролевой игрой.
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