Aero-Cross

http://dbpedia.org/resource/Aero-Cross an entity of type: Thing

《飛趕跑跳蹦》(日语:エアロクロス,英语:Aero-Cross)是由万代南梦宫娱乐开发,现已中止制作的平台游戏,計畫于PlayStation 3和Xbox 360平台发行。据原计划,游戏为街机作品《追赶跑跳蹦》的续作,以及“”游戏重制企划的第三作。遊戲中,玩家控制跑步者在赛道上奔跑、躲避障碍、利用多种技巧加速,並于时限内抵达终点。 《飛趕跑跳蹦》由南梦宫世代總製作人,风之少年與製作者吉泽秀雄制作。《飛趕跑跳蹦》于2010年11月公开,2012年12月宣布取消。评论对游戏评价分化。 rdf:langString
Aero-Cross is an unreleased platform video game that was in development for the PlayStation 3 and Xbox 360 by Namco Bandai Games. It was intended as a modernized sequel to the arcade game Metro-Cross, and the third released under the Namco Generations series of video game remakes. Players control a runner through each level in an effort to get to the end stage goal before the timer runs out. Levels feature hazards that must be overcome, and there are also power-ups that grant player with different abilities, such as a speed boost or being able to glide over the level. rdf:langString
rdf:langString Aero-Cross
rdf:langString 飛趕跑跳蹦
rdf:langString Aero-Cross
xsd:integer 63770881
xsd:integer 1037105351
rdf:langString Game logo
rdf:langString Namco Bandai Games
rdf:langString Cancelled
rdf:langString Metro-Cross
rdf:langString Aero-Cross
rdf:langString Aero-Cross is an unreleased platform video game that was in development for the PlayStation 3 and Xbox 360 by Namco Bandai Games. It was intended as a modernized sequel to the arcade game Metro-Cross, and the third released under the Namco Generations series of video game remakes. Players control a runner through each level in an effort to get to the end stage goal before the timer runs out. Levels feature hazards that must be overcome, and there are also power-ups that grant player with different abilities, such as a speed boost or being able to glide over the level. Aero-Cross was produced by Hideo Yoshizawa, the creator of Klonoa and Mr. Driller. Yoshizawa liked the original Metro-Cross for having the player try to find the fastest possible route to the goal at the end of each level, and wanted to expand on this concept in Aero-Cross. He also focused on stage hazards, player acceleration, and co-operative play. The game was announced in October 2010 and cancelled in December 2012 following a lack of updates on its production. Compared to the other cancelled Namco Generations game, a reboot of the infamous puzzle game Dancing Eyes, critics felt that Aero-Cross had potential. They praised its gameplay and evolution on the original Metro-Cross gameplay, and showed disappointment in its cancellation.
rdf:langString 《飛趕跑跳蹦》(日语:エアロクロス,英语:Aero-Cross)是由万代南梦宫娱乐开发,现已中止制作的平台游戏,計畫于PlayStation 3和Xbox 360平台发行。据原计划,游戏为街机作品《追赶跑跳蹦》的续作,以及“”游戏重制企划的第三作。遊戲中,玩家控制跑步者在赛道上奔跑、躲避障碍、利用多种技巧加速,並于时限内抵达终点。 《飛趕跑跳蹦》由南梦宫世代總製作人,风之少年與製作者吉泽秀雄制作。《飛趕跑跳蹦》于2010年11月公开,2012年12月宣布取消。评论对游戏评价分化。
xsd:nonNegativeInteger 15623

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