1985 in video games
http://dbpedia.org/resource/1985_in_video_games
1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's best‑selling home video game was Super Mario Bros.
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Cet article présente les faits marquants de l'année 1985 concernant le jeu vidéo.
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Eventi rilevanti avvenuti nell'industria dei videogiochi nel 1985. Per un elenco delle voci su giochi usciti nell'anno vedi Categoria:Videogiochi del 1985.
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Ten artykuł opisuje ważne wydarzenia w 1985 roku w grach komputerowych. Zobacz też: Historia gier komputerowych.
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1985 in video games
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1985 en jeu vidéo
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Videogiochi nel 1985
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1985 w grach komputerowych
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1985 год в компьютерных играх
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Datorspelsåret 1985
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1985 у відеоіграх
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1985年電子遊戲界
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1323025
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1124151505
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1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's best‑selling home video game was Super Mario Bros.
rdf:langString
Cet article présente les faits marquants de l'année 1985 concernant le jeu vidéo.
rdf:langString
Eventi rilevanti avvenuti nell'industria dei videogiochi nel 1985. Per un elenco delle voci su giochi usciti nell'anno vedi Categoria:Videogiochi del 1985.
rdf:langString
Ten artykuł opisuje ważne wydarzenia w 1985 roku w grach komputerowych. Zobacz też: Historia gier komputerowych.
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38127